[reSIProcate] Timed out dialogs are never destroyed
- From: Dmitry Semyonov <dsemyonov@xxxxxxx>
- Date: Thu, 23 Dec 2004 17:53:48 +0300 (MSK)
Hello.
My reSIProcate based application makes a call to SIP UAS.
SIP UAS sends 100, then 101 responses, and after that the connection
is broken. I see that in this case the dialog is never destroyed,
although TimerB fires in time.
Shouldn't
case Timer::TimerB:
if (mState == Calling)
{
sendToTU(Helper::makeResponse(*mMsgToRetransmit, 408));
terminateClientTransaction(mId);
delete this;
}
delete msg;
break;
inside TransactionState::processClientInvite() be updated to terminate
the transaction in Trying and Proceeding states as well?
--
...Bye..Dmitry.