[reSIProcate] architecture of telepahy-resiprocate text messages
Mateus Bellomo
mateusbellomo at gmail.com
Mon Jul 18 18:25:52 CDT 2016
I've tried something in the line Scott proposed but I'm having some trouble
to make it work:
- I've make resip/recon/ConversationManager extend
ServerPagerMessageHandler;
- I've put a virtual void onMessageReceived() method at
resip/recon/ConversationManager;
- since apps/telepathy/MyConversationManager extends
resip/recon/ConversationManager, it should implement the
onMessageReceived() properly.
- at resip/recon/UserAgent I've done
mDum.setServerPagerMessageHandler(myConversationManager), and this
myConversationManager is a apps/telepathy/MyConversationManager type.
the problem is this myConversationManager type is
std::auto_ptr<MyConversationManager> and I need to connect a signal coming
out of apps/telepathy/MyConversationManager to a slot from
apps/telepathy/Connection.
Do you think it's ok to change the type from this:
std::auto_ptr<MyConversationManager> myConversationManager;
to this:
tr::MyConversationManager* myConversationManager;
2016-07-17 15:09 GMT-03:00 <slgodin at gmail.com>:
> The APIs exposed to users should be in the ConversaManager. Ideally we
> would want to have the ability to create an instant messaging conversation
> type that can contain 2 or more participants. Perhaps the first version
> would only support 2 participants. Someday this could support MSRP.
>
> Lower level implementation will be required in the UserAgent class and
> perhaps some other new classes. See dum/test/basicMessage for an example
> of how to use client and server pager message classes of DUM.
>
> Scott
>
> Sent from my iPhone
>
> > On Jul 17, 2016, at 12:53 PM, Daniel Pocock <daniel at pocock.pro> wrote:
> >
> >
> >
> >> On 16/07/16 15:23, Mateus Bellomo wrote:
> >> Hello,
> >>
> >> I've implemented methods from send/receive text messages for
> >> telepathy-resiprocate. By now this functionality is implemented at
> >> apps/telepathy/TextChannel but I don't think this is good because it is
> >> mixing telepathy implementation with resip/recon API.
> >>
> >> I think this is not where this implementation supposed to be. My guess
> >> is that it should be at resip/recon but I don't know specifically in
> >> which class. So this are the options I thought:
> >>
> >> 1) put it on resip/recon/ConversationManager but I would need
> >> resip::DialogUsageManager to send the SIP messages and this is not
> >> available there.
> >>
> >> 2) put it on resip/recon/UserAgent, that has all the information that
> >> TextChannel will need, but as it says at [1] this class purpose is
> >> related to conversation state.
> >
> >
> > My initial impression is that what you describes fits within the scope
> > of a User Agent, so the UserAgent class may be the best choice for
> > reSIProcate-specific aspects of this work.
> >
> >
> >> 3) create another class at resip/recon API that handles only text
> >> message functionality.
> >>
> >> Any tips and ideas would be great.
> >>
> >> Thanks.
> >>
> >> [1]
> >>
> https://github.com/resiprocate/resiprocate/blob/master/resip/recon/UserAgent.hxx#L40
> >>
> >>
> >>
> >> _______________________________________________
> >> resiprocate-devel mailing list
> >> resiprocate-devel at resiprocate.org
> >> https://list.resiprocate.org/mailman/listinfo/resiprocate-devel
> > _______________________________________________
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> > resiprocate-devel at resiprocate.org
> > https://list.resiprocate.org/mailman/listinfo/resiprocate-devel
>
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