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Did you include ares source files at all ?
On Fri, Nov 24, 2017 at 4:43 AM, Francesco Lamonica
<alienpenguin@xxxxxxxxx> wrote:
> Hi all,
> upon Dmytro suggestion i changed a bit DnsUtil to return localhost,
> but i still get the assert failure in SipStack::getHostAddress()
>
> i tried recompiling resiprocate with -DUSE_CARES as per Dmytro suggestion,
> however i get some compilation error :
>
> dns/AresDns.cxx:369:61: error: member access into incomplete type
> 'ares_channeldata'
>
>
> any ideas?
>
>
> On Thu, Nov 23, 2017 at 6:02 PM, Dmytro Bogovych <dmytro.bogovych@xxxxxxxxx>
> wrote:
>>
>> Talking about problem in DnsUtil.cxx.
>> I did see the same problem.
>>
>> I use #ifdef-ed minor modification of DnsUtil::getLocalHostName()
>> which does return "localhost" name. Nothing more.
>>
>> I did see similar problem for iOS / Android / W10(UWP) - sometimes
>> this API is slow or bugging, especially after network changes.
>>
>> About SipStack::getHostAddress() - I'm not sure - please check if you
>> have USE_CARES #define. It is must have definition if you want to use
>> DNS in async way.
>>
>>
>>
>>
>> On Thu, Nov 23, 2017 at 7:07 PM, Francesco Lamonica
>> <alienpenguin@xxxxxxxxx> wrote:
>> > Hi Dmytro, thanks for your reply and your insight about the socket (i
>> > knew
>> > about that :) )
>> > however i noticed an issue with resiprocate on iOS
>> >
>> > when i run my app on the simulator all goes well, however when i run it
>> > on a
>> > real iOS (10.x) device (either iphone or ipad) i get an error on
>> > DnsUtils.cxx : 176
>> >
>> > Couldn't determine local hostname. Error was: nodename nor servname
>> > provided, or not known. Returning empty string
>> >
>> > and then (i don't know if related) an assertion in SipStack.cxx: 769
>> >
>> > ERR | 20171123-170235.228 | | RESIP | 0x16e49b000 | SipStack.cxx:768 |
>> > gethostbyname failed, returning "127.0.0.1"
>> >
>> > Assertion failed: (0), function getHostAddress, file SipStack.cxx, line
>> > 769.
>> >
>> >
>> >
>> > Does anyone know about why that's happening?
>> >
>> >
>> > On Sat, Nov 18, 2017 at 3:46 PM, Dmytro Bogovych
>> > <dmytro.bogovych@xxxxxxxxx>
>> > wrote:
>> >>
>> >> Nothing too much special.
>> >>
>> >> I think the biggest thing is iOS special requirements for VoIP
>> >> applications.
>> >> You can't expect iOS will retain TCP/TLS connection in background.
>> >>
>> >> See Apple's doc:
>> >>
>> >>
>> >> https://developer.apple.com/library/content/documentation/ Performance/Conceptual/ EnergyGuide-iOS/OptimizeVoIP. html
>> >>
>> >>
>> >> On Fri, Nov 17, 2017 at 3:30 AM, Francesco Lamonica
>> >> <alienpenguin@xxxxxxxxx> wrote:
>> >> > Hi all,
>> >> > i am wondering if there is any special care that should be taken when
>> >> > compiling for iOS.
>> >> >
>> >> > i.e. i see in compat.hxx that there is some code definition enclosed
>> >> > in
>> >> > TARGET_IPHONE_OS
>> >> > Should that be defined when compiling it?
>> >> >
>> >> > Beacuse when i try to link my application to the ios libraries i get
>> >> > an
>> >> > undefined symbol errors regarding resip::Data::copy(const char*,
>> >> > unsigned
>> >> > long) and resip::Data(const char*, unsigned long)
>> >> >
>> >> > with nm i noticed that in librutil.a i can see the symbols for those
>> >> > functions defined for unsigned int, NOT long
>> >> >
>> >> > So, for some reasons my code when compiling and including resiprocate
>> >> > includes UInt32 seems to match unsigned long, but my IDE seems to
>> >> > point
>> >> > to
>> >> > unsigned int.
>> >> >
>> >> > Can anyone suggest me something?
>> >> >
>> >> > _______________________________________________
>> >> > resiprocate-users mailing list
>> >> > resiprocate-users@resiprocate.org
>> >> > List Archive: http://list.resiprocate.org/archive/resiprocate-users/
>> >> >
>> >
>> >
>
>