Re: [reSIProcate] PocketPC build
Yes, it works!
Great thanks!
----- Original Message -----
From: "Jori Liesenborgs" <jori.liesenborgs@xxxxxxxxxxx>
To: <resiprocate-devel@xxxxxxxxxxxxxxxxxxxx>
Cc: "Dmytro Bogovych" <subscribe@xxxxxxxxxxxxxxx>
Sent: Thursday, February 15, 2007 9:54 PM
Subject: Re: [reSIProcate] PocketPC build
Hi,
A while ago, I posted some instructions on how to get resiprocate running
on PocketPC. You can find an archived version here:
http://list.sipfoundry.org/archive/resiprocate-devel/msg05057.html
Hope it still works :)
Bye,
Jori
Greetings.
I tried to get custom user agent to work on PocketPC 2003 platform using
VC++ 2005.
I found the compiled (under PPC2003) user agent is very unstable.
I made the minimal application with the TransactionUser ancestor - it
gives
access violation error on deleting the instance of this ancestor.
The code:
#include <resip/stack/TransactionUser.hxx>
using namespace resip;
class MyTransactionUser:public TransactionUser
{
public:
virtual const Data& name() const;
virtual ~MyTransactionUser();
};
const Data& MyTransactionUser::name() const
{
static Data mtunm("MyTransactionUser");
return mtunm;
}
MyTransactionUser::~MyTransactionUser()
{
}
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE g_hInst; // current instance
HWND g_hWndMenuBar; // menu bar handle
// Forward declarations of functions included in this code module:
[skipped]
It is usual empty PocketPC2003 application created by VC++ 2005 wizard.
It creates the instance of MyTransactionUser on WM_CREATE and deletes on
WM_DESTROY.
The project is available here: http://satorilight.com/mintest.zip
Please may anyone familiar with resip on WindowsCE project to check this
issue?
Or tell about success in building of resiprocate applications for
PocketPC2003?
With best regards,
Dmytro Bogovych
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