Re: [reSIProcate] PocketPC build
Hi,
A while ago, I posted some instructions on how to get resiprocate running
on PocketPC. You can find an archived version here:
http://list.sipfoundry.org/archive/resiprocate-devel/msg05057.html
Hope it still works :)
Bye,
Jori
> Greetings.
>
> I tried to get custom user agent to work on PocketPC 2003 platform using
> VC++ 2005.
> I found the compiled (under PPC2003) user agent is very unstable.
>
> I made the minimal application with the TransactionUser ancestor - it gives
> access violation error on deleting the instance of this ancestor.
>
> The code:
> #include <resip/stack/TransactionUser.hxx>
> using namespace resip;
>
> class MyTransactionUser:public TransactionUser
> {
> public:
> virtual const Data& name() const;
> virtual ~MyTransactionUser();
> };
>
> const Data& MyTransactionUser::name() const
> {
> static Data mtunm("MyTransactionUser");
> return mtunm;
> }
>
> MyTransactionUser::~MyTransactionUser()
> {
> }
>
> #define MAX_LOADSTRING 100
>
> // Global Variables:
> HINSTANCE g_hInst; // current instance
> HWND g_hWndMenuBar; // menu bar handle
>
> // Forward declarations of functions included in this code module:
>
> [skipped]
>
> It is usual empty PocketPC2003 application created by VC++ 2005 wizard.
> It creates the instance of MyTransactionUser on WM_CREATE and deletes on
> WM_DESTROY.
>
> The project is available here: http://satorilight.com/mintest.zip
>
> Please may anyone familiar with resip on WindowsCE project to check this
> issue?
> Or tell about success in building of resiprocate applications for
> PocketPC2003?
>
> With best regards,
> Dmytro Bogovych
>
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