[reSIProcate] ClientAuthDecorator is deleted after its creation
Scott Godin
sgodin at sipspectrum.com
Thu May 26 15:03:07 CDT 2011
Oh good! I was starting to think I was going crazy - I know I tested that
change. : )
Scott
On Thu, May 26, 2011 at 3:43 PM, Dmytro Bogovych
<dmytro.bogovych at gmail.com>wrote:
> Sorry, it was my bug.
> I missed to update DialogUsageManager.* files.
> Sorry for disturbing.
>
>
> On Thu, May 26, 2011 at 12:30 PM, Dmytro Bogovych
> <dmytro.bogovych at gmail.com> wrote:
> > Greetings.
> >
> > I migrate client VoIP toolkit to new 1.7 version. I made simple test
> > with registration.
> > I discovered that now client authentication is handled through
> > ClientAuthDecorator. Cool.
> > There is a call stack for decorator creation point on response message.
> >
> >> IntTalkCore.dll!ClientAuthDecorator::ClientAuthDecorator(bool
> isProxyCredential=false, const resip::Auth & auth={...}, const
> resip::UserProfile::DigestCredential & credential={...}, const resip::Data &
> authQop={...}, const resip::Data & nonceCountString={...}) Line 20 C++
> >
> IntTalkCore.dll!resip::ClientAuthManager::RealmState::addAuthentication(resip::SipMessage
> > & request={...}) Line 416 + 0x3d bytes C++
> >
> IntTalkCore.dll!resip::ClientAuthManager::AuthState::addAuthentication(resip::SipMessage
> > & request={...}) Line 260 + 0x16 bytes C++
> >
> IntTalkCore.dll!resip::ClientAuthManager::addAuthentication(resip::SipMessage
> > & request={...}) Line 174 C++
> >
> IntTalkCore.dll!resip::DialogUsageManager::send(resip::SharedPtr<resip::SipMessage>
> > msg={...}) Line 839 C++
> > IntTalkCore.dll!resip::DialogSet::handledByAuthOrRedirect(const
> > resip::SipMessage & msg={...}) Line 259 C++
> > IntTalkCore.dll!resip::DialogSet::dispatch(const resip::SipMessage
> &
> > msg={...}) Line 496 + 0xf bytes C++
> > IntTalkCore.dll!resip::DialogUsageManager::processResponse(const
> > resip::SipMessage & response={...}) Line 1858 C++
> >
> IntTalkCore.dll!resip::DialogUsageManager::incomingProcess(std::auto_ptr<resip::Message>
> > msg=auto_ptr {tu=0x01bfe268 }) Line 1407 C++
> >
> IntTalkCore.dll!resip::DialogUsageManager::internalProcess(std::auto_ptr<resip::Message>
> > msg=auto_ptr {tu=??? }) Line 1234 C++
> > IntTalkCore.dll!resip::DialogUsageManager::process(resip::RWMutex
> *
> > mutex=0x00000000) Line 1438 + 0x67 bytes C++
> > IntTalkCore.dll!SIPEndPoint::Process() Line 1174 + 0xd bytes
> C++
> > IntTalkCore.dll!SIPEndPoint::thread() Line 1251 C++
> > IntTalkCore.dll!Thread::ThreadProc(void * arg=0x01bf4890) Line
> 160
> > + 0xf bytes C++
> > IntTalkCore.dll!_callthreadstart() Line 293 + 0xf bytes C
> > IntTalkCore.dll!_threadstart(void * ptd=0x01c008e0) Line 277 C
> > kernel32.dll!76221174()
> > [Frames below may be incorrect and/or missing, no symbols loaded
> for
> > kernel32.dll]
> > ntdll.dll!7790b3f5()
> > ntdll.dll!7790b3c8()
> >
> > ClientAuthDecorator instance is add to message object. Good.
> >
> > BUT the next line in DialogUsageManager::send(), line 866 clears
> > message decorators.
> > Of course client is not authenticated by server.
> >
> > Is it my bug or resiprocate's one?
> >
> > Thank you :)
> >
> _______________________________________________
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> resiprocate-devel at resiprocate.org
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>
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