[reSIProcate] resiprocate crash due to no free memory when receiving sip message with large header

Alan Hawrylyshen alan at polyphase.ca
Thu Jul 10 14:24:03 CDT 2008


On Jul 10, 2008, at 10:39 , Byron Campen wrote:
>
>
> 	Actually, this patch will cause heap corruption, since mMessage has  
> taken ownership of mBuffer. A better one would be:
>
> Index: resip/stack/ConnectionBase.cxx
> ===================================================================
> --- resip/stack/ConnectionBase.cxx	(revision 8120)
> +++ resip/stack/ConnectionBase.cxx	(working copy)
> @@ -176,16 +176,25 @@
>             else
>             {
>                // ...but some of the chunk must be shifted into the  
> next one.
> -               size_t size = numUnprocessedChars*3/2;
> -               if (size < ConnectionBase::ChunkSize)
> +               if (numUnprocessedChars >= ConnectionBase::ChunkSize)
>                {
> -                  size = ConnectionBase::ChunkSize;
> +                  // .bwc. We have lots of unprocessed chars here;  
> this can be
> +                  // caused if we get a really, really large header  
> field value.
> +                  // We can safely reject this, I think.


I don't think you can reject this -- what if the header is very large?  
Legitimately?
I think that in general we should detect that we have an unprocessed  
number of bytes > chunkSize and grow chunkSize to accommodate this  
case (doubling or 3/2s at a time) as was the intent of the original  
code...

                // ...but some of the chunk must be shifted into the  
next one.
                size_t size = numUnprocessedChars*3/2;
                if (size < ConnectionBase::ChunkSize)
                {
                   size = ConnectionBase::ChunkSize;
                }
                char* newBuffer =  
MsgHeaderScanner::allocateBuffer(size);
                memcpy(newBuffer, unprocessedCharPtr,  
numUnprocessedChars);
                mBuffer = newBuffer;
                mBufferPos = numUnprocessedChars;
                mBufferSize = size;
             }

The above is my 'main' branch ConnectionBase code....

Note that the size of the buffer will grow by 3/2s the number of  
unprocessed chars. In the case where the header has a value that  
continues beyond 2 buffers in size we SHOULD see the following behavior:

[ a 60 char value for the 3 char header HDR ]

HDR : valuevalu1valuevalu2valuevalu3valuevalu4valuevalu5valuevalu6

With a ChunkSize of 16 (for simplicity's sake)

       0   1   2   3   4   5   6   7   8   9   A   B   C   D   E   F
     +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0000| H | D | R |   | : |   | v | a | l | u | e | v | a | l | u | 1 |
     +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0010| v | a | l | u | e | v | a | l | u | 2 | v | a | l | u | e | v |
     +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0020| a | l | u | 3 | v | a | l | u | e | v | a | l | u | 4 | v | a |
     +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0030| l | u | e | v | a | l | u | 5 | v | a | l | u | e | v | a | l |
     +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0040| u | 6 |
     +---+---+


chunk0:
       0   1   2   3   4   5   6   7   8   9
     +---+---+---+---+---+---+---+---+---+---+
0000| H | D | R |   | : |   | v | a | l | u |
     +---+---+---+---+---+---+---+---+---+---+
       ^                       ^
       `-- Unknown(l=3)        `-- unprocessedCharPtr


After the first scanner pass, the SIP message has a header pointer
(Unknown Header in this case), that points to chunk0+0x0 and has a
length of 3. Therefore, some of chunk0's contents are being used by
the message The unprocessedCharPtr has value chunk0 + 0x6 in this
case.

The code will then allocate a new buffer, necessarily copying chunk0
into the new buffer, of size unproc*3/2 (6 in this case) -- this is a  
bit odd since we would expect better allocation related to chunksize,  
not # unprocessed chars. The latter is random based on the framing of  
the headers within the chunk.

chunk1 ends  up being:
       0   1   2   3   4   5
     +---+---+---+---+---+---+
0000| v | a | l | u | e | v |
     +---+---+---+---+---+---+
       ^
       `- unprocessedCharPtr

Another round (which requires that we save chunk1 gets a 9 char buffer:

       0   1   2   3   4   5   6   7   8
     +---+---+---+---+---+---+---+---+---+
0000| v | a | l | u | e | v | a | l | u |
     +---+---+---+---+---+---+---+---+---+

Another few rounds and we have: chunk(size)
chunk2 (13), chunk3(19),
chunk4 (19), chunk5(28),
chunk6 (42), chunk7(63)

Chunk7 is finally large enough to hold the entire header:

       0   1   2   3   4   5   6   7   8   9   A   B   C   D   E   F
     +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0000| v | a | l | u | e | v | a | l | u | 1 | v | a | l | u | e | v |
     +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0010| a | l | u | 2 | v | a | l | u | e | v | a | l | u | 3 | v | a |
     +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0020| l | u | e | v | a | l | u | 4 | v | a | l | u | e | v | a | l |
     +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0030| u | 5 | v | a | l | u | e | v | a | l | u | 6 |
     +---+---+---+---+---+---+---+---+---+---+---+---+


This was a really terrible growth mechanism since it too 7 or so  
copies to get the data for the header in a contiguous buffer. Worse,  
as you point out, chunks 1 through 6 are wasted memory.

Here is what we have floating around...

chunk0:
       0   1   2   3   4   5   6   7   8   9
     +---+---+---+---+---+---+---+---+---+---+
0000| H | D | R |   | : |   | v | a | l | u |
     +---+---+---+---+---+---+---+---+---+---+
       ^                       ^
       `-- Unknown(l=3)        `-- unprocessedCharPtr


chunk1:
       0   1   2   3   4   5
     +---+---+---+---+---+---+
0000| v | a | l | u | e | v |
     +---+---+---+---+---+---+
2
       0   1   2   3   4   5   6   7   8
     +---+---+---+---+---+---+---+---+---+
0000| v | a | l | u | e | v | a | l | u |
     +---+---+---+---+---+---+---+---+---+
3
       0   1   2   3   4   5   6   7   8   9   A   B   C
     +---+---+---+---+---+---+---+---+---+---+---+---+---+
0000| v | a | l | u | e | v | a | l | u | 1 | v | a | l |
     +---+---+---+---+---+---+---+---+---+---+---+---+---+
4
       0   1   2   3   4   5   6   7   8   9   A   B   C   D   E   F
     +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0000| v | a | l | u | e | v | a | l | u | 1 | v | a | l | u | e | v |
     +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0010| a | l | u |
     +---+---+---+
5
       0   1   2   3   4   5   6   7   8   9   A   B   C   D   E   F
     +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0000| v | a | l | u | e | v | a | l | u | 1 | v | a | l | u | e | v |
     +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0010| a | l | u | 2 | v | a | l | u | e | v | a | l |
     +---+---+---+---+---+---+---+---+---+---+---+---+
6
       0   1   2   3   4   5   6   7   8   9   A   B   C   D   E   F
     +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0000| v | a | l | u | e | v | a | l | u | 1 | v | a | l | u | e | v |
     +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0010| a | l | u | 2 | v | a | l | u | e | v | a | l | u | 3 | v | a |
     +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
0020| l | u | e | v | a | l | u | 4 | v | a |
     +---+---+---+---+---+---+---+---+---+---+


If you look in the code ...


         //.jacob. I've discarded the "assigned" concept.

Once upon a time there was a concept of 'assigned' on a Preparse
buffer.  If this was set when you had a fragmentation issue, you could
safely release the buffer since NOTHING in the SIP header is using the
buffer. NOTE WELL: THe first buffer is being used for the header field
name. The second through n-1 buffers are useless duplication.

I think this is a bug that was introduced with the MHS implementation
when the assigned state was taken out of the FSM. Not a big deal and
we can fix it.

Additionally, it would be a great idea for us to change the test cases  
for connected transports to use a rediculously small chunkSize to  
validate that this all works in all cases ( I haven't checked that we  
do this yet ).

Thanks,

Alan  Hawrylyshen
Early reSIProcate Developer and Lurker





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