[reSIProcate] Call id's not unique
Scott Godin
slgodin at icescape.com
Mon Feb 20 08:47:39 CST 2006
I suspect you are using version 0.9, correct? There was a problem fixed
after that release with ensuring the random number generator is seeded
for each thread - this applies to windows only. You have three options:
1. In your application ensure that you seed the random number generator
for every thread that uses resiprocate.
2. Get the latest resip code from SVN.
3. Grab the latest Random.cxx from SVN and use it with 0.9 release.
Scott
________________________________
From: resiprocate-devel-bounces at list.sipfoundry.org
[mailto:resiprocate-devel-bounces at list.sipfoundry.org] On Behalf Of
jennifer mackay
Sent: Monday, February 20, 2006 9:45 AM
To: resiprocate
Subject: [reSIProcate] Call id's not unique
It appears as though our call id's are not unique. Has anyone run into a
similar problem using the reciprocate library under Windows? I'm
thinking there's a problem with the random number generating code used
when reciprocate runs under Windows. I have to look further into this,
but if anyone out there has run into a similar problem and/or has a
solution, that would be of great benefit.
Thanks,
Jennifer MacKay
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