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Re: [reSIProcate-users] resip/dum performance issue


We should be taking everything that is there. Also, I'm wondering how we're seeing INVITE retransmissions 400 ms after the 200 hits the wire; this doesn't involve DUM in any way.

Best regards,
Byron Campen

Are you saying we just take the top message and go back into a wait instead of draining the queue?

/a

On 04/27/2009 11:23 AM, Byron Campen wrote:
Yeah, but we're talking about 25 transactions.

Best regards,
Byron Campen

That wouldn't be a bad thing to do, but I don't think it causes the issue described in the email. There's an order of magnitude difference between 25 ms and 500 ms.

So it may improve the situation, but it's not the sole cause.

/a

On 04/27/2009 10:41 AM, Byron Campen wrote:
A while back, I noticed a slight problem in the way the stack's process loop is constructed. The issue is that we can get in a situation where we are blocking on a select call (in the transport code) when there is work to be done in the transaction layer. Basically, let's say we get down into the select call; we're waiting for an fd to become ready. Then, the TU sends a request down to the stack. This does not interrupt the select call; we sit there waiting for an fd to become ready for 25ms, time out, and then notice the new work that the TU kicked down to us. We could solve this by using the "self-pipe" trick; where we have an anonymous pipe that we write a single byte to whenever stuff gets put in the state machine fifo, and we select on this pipe's fd along with the transport fds.

Best regards,
Byron Campen

That sounds strange.  Assuming the process loop is written correctly, I wouldn't expect this behaviour.  Are you using StackThread and DumThread from resip code unmodified?  Can you post your test program(s)?

>Also I noticed that stack gets select interrupt for each message is it possible that this creates a problem?

I'm not really sure why you think this is a problem - that's what is supposed to happen.  Can you explain your question in more detail?

Thanks,
Scott

On Wed, Apr 1, 2009 at 10:02 AM, Ilana Polyak <Ilana.Polyak@xxxxxxxxxxxxxx> wrote:

Hello

Maybe someone can help me with some performance issues I am seeing.

I have a test client application that generates 25 simultaneous calls  and another application that acts as a server and response back with ok. After all 25 calls are connected the client app issues another 25 calls and so own.

A am calculating the time from when the first invite is sent until the last OK for invite is received to see how many connect per second I can have and the result are vary. Sometimes it will be just 60 msec and sometimes 500 msec. It looks like the stack is retransmitting some of the Invites because OK is not received on time. But when I run ethereal I see that OK came it 400 msec before invite was retransmitted. So it looks like the dum is not fast enough to keep up with the stack. Does anyone have any dum performance measurements?

I am running stack using StackThread and I tried running dum from my app and separately in dumthread.

Also I noticed that stack gets select interrupt for each message is it possible that this creates a problem?

Thanks a lot

 

I am using release 1.3.4, windows XP Pentium 3.2Gh.

 

Ilana

 


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