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Re: [reSIProcate] RESIP_HeapCount in KeepAlivePong


Thanks Dario,

Please feel free to commit the change if you have SVN access, if not I can fix it for you.

Thanks,
Scott

On Tue, Jun 5, 2012 at 12:04 PM, Dario Bozzali <Dario.Bozzali@xxxxxxxxxxx> wrote:
Hi all,
I noticed in mainline that file KeepAlivePong.hxx contains the following
line
   RESIP_HeapCount(ConnectionPingStarted);
that should be
   RESIP_HeapCount(KeepAlivePong);
instead if RESIP_HEAP_COUNT is defined, otherwise code does not compile.
Could I commit the change or could someone do it?
Thank you and best regards,
Dario.

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