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Re: [reSIProcate] [reSIProcate-commit] resiprocate 9206 bcampen: Two changes that were somewhat tangled together, since they both used the same


For InviteSession there is a relatively new API, InviteSession::getLastSentNITRequest - it is able to return the last refer, info, or message sent.

Scott

On Mon, Jun 27, 2011 at 5:03 PM, Aron Rosenberg <arosenberg@xxxxxxxxxxxx> wrote:
I mean an in-dialog REFER sent as part of an InviteSession (NITqueue related). If the upstream proxy rejects it with a 4xx, I am trying to access the original ReferTo header (not included in the 4xx reply's) to see which Refer Resource got rejected.

InviteSession related refer failures show up either in

void onReferRejected(InviteSessionHandle, const SipMessage& msg)
or 
void onTerminated(ClientSubscriptionHandle csh, const SipMessage* msg)

For ClientOutOfDialogReq, that class stores mRequest (which I did a header hack to access), would be nice to make a clean auto_ptr accessor for it though and I will eventually submit a patch for this....

I was hoping that there was something like auto_ptr<SipMessage> DialogUsageManager::findMatchingRequest(const SipMessage* response)


Aron Rosenberg
Sr. Director, Engineering,
LifeSize, a division of Logitech




On Mon, Jun 27, 2011 at 1:22 PM, Scott Godin <sgodin@xxxxxxxxxxxxxxx> wrote:
Hi Aron,

I suspect you are referring to DUM's behaviour.  The changes Byron committed below are all to the core stack only.  When you say NIT REFER's - do you mean REFER's that are outside of an INVITE dialog (ie. Out-of-Dialog REFERs)?

Scott

On Sun, Jun 26, 2011 at 11:27 PM, Aron Rosenberg <arosenberg@xxxxxxxxxxxx> wrote:
Byron,

Does this change make it any easier to consistently be able to access the NIT "request" SipMessage when processing a NIT "response"? Right now, when dealing with NIT REFER's, if the REFER gets 4xx'ed, there is no easy way that I can figure out to access the original Request so that we can extract the original ReferTo header.

-Aron

Aron Rosenberg
Sr. Director, Engineering,
LifeSize, a division of Logitech




On Sat, Jun 25, 2011 at 1:14 PM, <svn@xxxxxxxxxxxxxxx> wrote:
Projectresiprocate
New Revision9206
Committerbcampen (Byron Campen)
Date2011-06-25 15:14:49 -0500 (Sat, 25 Jun 2011)

Log

 Two changes that were somewhat tangled together, since they both used the same
 refactoring of the Transport SendData code.
 
 1) State shedding modifications to TransactionState
 
    In a number of cases, we were preserving state (in the form of SipMessages
    and DnsResults) in cases where we did not really need them any more. For
    example, once we have transmitted a response, there is no need
    to preserve the full SipMessage for this response (the raw retransmit buffer
    is sufficient). Also, INVITE requests do not need to be maintained once
    a final response comes in (since there is no possibility that we'll need to
    send a simulated 408 or 503 to the TU, nor will we need to construct a CANCEL
    request using the INVITE, nor will we need to retransmit). Similarly, once we
    have received a final response for a NIT transaction, we no longer need to
    maintain the original request or the retransmit buffer. Lastly, if we are
    using a reliable transport, we do not need to maintain retransmit buffers
    (although we may need to maintain full original requests for simulated
    responses and such).
 
    This change has basically no impact on reliable NIT performance, but a huge
    impact on non-reliable and INVITE performance. Prior to this change, either
    NIT UDP or INVITE TCP testStack would exhaust main memory on my laptop (with
    4GB of main memory), bringing progress to a complete halt on runs longer than
    15 seconds or so. I did not bother trying INVITE UDP, but that works now too.
 
 2) Reduction in buffer reallocations while encoding a SipMessage
 
    TransportSelector now keeps a moving average of the outgoing message size,
    which is used to preallocate the buffers into which SipMessages are encoded.
 
    This ends up making a small difference in testStack when linked against google
    malloc, but a larger difference when linked against OS X's (horrible) standard
    malloc.
 
 
 

Modified:


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