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This is a small patch to fix a bug where the state was not
transitioned before the callback. This affects 1.2, 1.3 and head (didn’t check 1.1) Index: ServerInviteSession.cxx =================================================================== --- ServerInviteSession.cxx
(revision 7575) +++ ServerInviteSession.cxx (working
copy) @@ -339,8 +339,8 @@ case
UAS_ReceivedUpdateWaitingAnswer: //
send::2XXU-answer //
send::2XXI +
transition(Connected);
handler->onConnected(getSessionHandle(), *mInvite200); -
transition(Connected);
break; case UAS_Accepted: |