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Re: [reSIProcate] NULL pointer crash in DialogSet::dispatch withmAppDialogSet


DUM controls everything. This crash only happens if I have hit a breakpoint and let it sit for a couple seconds before continuing. For example, If I have a breakpoint in the onTerminated or onRequestRetry for ClientSubscriptionHandler implementation. It will crash after the continue. This never happens except in debug mode and only if breakpoints were used on the resiprocate thread.

 

-Aron

 


From: Scott Godin [mailto:slgodin@xxxxxxxxxxxx]
Sent: Friday, July 27, 2007 6:48 AM
To: Aron Rosenberg; resiprocate-devel@xxxxxxxxxxxxxxxxxxxx
Subject: RE: [reSIProcate] NULL pointer crash in DialogSet::dispatch withmAppDialogSet

 

If the DialogSet is still around the AppDialogSet should also be around.  Are you deleting your AppDialogSet instances or letting DUM control their lifetime?

 

Scott

 

From: resiprocate-devel-bounces@xxxxxxxxxxxxxxxxxxxx [mailto:resiprocate-devel-bounces@xxxxxxxxxxxxxxxxxxxx] On Behalf Of Aron Rosenberg
Sent: Thursday, July 26, 2007 12:20 PM
To: resiprocate-devel@xxxxxxxxxxxxxxxxxxxx
Subject: [reSIProcate] NULL pointer crash in DialogSet::dispatch withmAppDialogSet

 

So I have been debugging some resip issues with ClientSubscriptions and keep getting a NULL pointer crash after I have been sitting at some breakpoints in the code. The crash occurs in:

 

DialogSet.cxx line 775

      DebugLog ( << "### Calling CreateAppDialog ###: " << std::endl << std::endl <<msg);

--->  AppDialog* appDialog = mAppDialogSet->createAppDialog(msg);

      dialog->mAppDialog = appDialog;

      appDialog->mDialog = dialog;

      dialog->dispatch(msg);

 

mAppDialogSet is NULL. The call stack for this crash is as follows:

 

>          resip::DialogSet::dispatch(const resip::SipMessage & msg={...})  Line 775 + 0x1c  C++

            resip::DialogUsageManager::processRequest(const resip::SipMessage & request={...})  Line 1560   C++

            resip::DialogUsageManager::incomingProcess(std::auto_ptr<resip::Message> msg={...})  Line 1281 C++

            resip::DialogUsageManager::internalProcess(std::auto_ptr<resip::Message> msg={...})  Line 1134   C++

            resip::DialogUsageManager::process()  Line 1300 + 0x49  C++

            SipEP::run()  Line 2404 + 0xb     C++ // Is our thread loop

 

 

mState == Established

msg is a NOTIFY

 

The crash happens after I have requested the ->end() of the ClientSubscription and a NOTIFY comes in from the wire and I call rejectUpdate(404) since the user has “ended” the Client Subscription. Then I usually get a call to onRequestRetry where we return 0. The crash generally occurs after that. I will try to get a resip debug log up to the crash.

 

Does this appear to be a resip issue or are we improperly implementing our own AppDialog and AppDialogSet instances.

 

-Aron

 

 

---------------------------------------------

Aron Rosenberg

Founder and CTO

SightSpeed - http://www.sightspeed.com/

 

918 Parker St, Suite A14

Berkeley, CA 94710

 

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