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First, we are constructing stl vectors to hold single-value headers (To, From, CSeq, CallId, Max-Forwards, the RequestLine/StatusLine, Contents, Expires, etc), which make up most of the often-used headers. (I am referring to HeaderFieldValueList::mHeaders and ParserContainerBase::mParsers here.) Having a class that was specifically designed for this type of header could reduce overhead substantially.
Second, when a SipMessage is copied, we allocate and memcpy for every (unparsed) header-field-value in the message, instead of leaning on the original message buffer and using some pointer-foo to calculate offsets. Changing this would mean slightly more logic in the application code (some pointer arithmetic), but malloc would not churn as badly, memcpying the entire buffer once would be substantially better than doing lots and lots of small memcpys of the individual HeaderFieldValues, and deleting one large buffer is also much, much better than deleting lots of small ones. We will probably also save memory with this approach, because malloc usually gives more memory than it is asked for.
Third, classes like Uri, NameAddr, Via, and so forth have a ParserCategory and a LazyParser under the hood, whether they came from the wire or not. Whenever we create a Uri in code (as opposed to parsing it from the wire), it has to initialize a ParserCategory and a LazyParser, even though their capabilities almost certainly won't be used. However, changing this would be very difficult, and this does not appear to be hurting us too badly right now.
In addition to these fixes, it may be helpful to pool-allocate SipMessages. This would require some modifications to SipMessage, but this should not be too hard. The downside of this approach is maintainability; if someone changes SipMessage by adding a member, we would have to ensure that the member is cleared before returning it to the pool.
Does anyone have an opinion on this? Best regards, Byron Campen
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