[reSIProcate] a crashing bug
Hello!
For the following piece of code in TransactionState.cxx, we found that
sometimes the statement "delete this" will cause the SIP stack to crash.
Since there is a process to delete the TransactionState object anyway in
somewhere else, shall we just comment out this line?
Thanks,
Wenwei Xu
//================= TransactionState.cxx ======================
void
TransactionState::processNoDnsResults()
{
......
if (mMachine != Stateless)
{
//delete this; //shall we comment out this line?
}
}