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RE: [reSIProcate] Sending 100 trying


Yeah - I just looked at the code, I think something is not right.
According to RFC3261 a Server Invite Transaction does not have a Trying
state - it is supposed to be initialized into the Proceeding state.  If
we just change the timer code to check for Proceeding, then a 100 will
be sent even if the TU sends a response.  Perhaps the best solution is
to just remove the transition to Proceeding on line 266 (despite
RFC3261) - and use the Trying state for Server Invite Transactions for
the purpose of detecting if the TU has responded or not.  The rest of
the code looks setup to handle this.

Does anyone else have any thoughts on this?

Scott


> -----Original Message-----
> From: Michael Baj [mailto:mbaj@xxxxxxxxxxxxxxxxxxxxxxx]
> Sent: Tuesday, May 16, 2006 9:38 AM
> To: Scott Godin
> Subject: RE: [reSIProcate] Sending 100 trying
> 
> Scott,
> 
> If this is the case, then I am still at a loss as to why I am not
> receiving the 100 Trying.  From the resip code snippets below, it
looks
> like the TransactionState is constructed with the Trying state, but
> changes the state to Proceeding right away.  Doesn't this prevent the
> 100 Trying timer from being sent?
> 
> Mike
> 
> -----Original Message-----
> From: Scott Godin [mailto:slgodin@xxxxxxxxxxxx]
> Sent: Tuesday, May 16, 2006 9:34 AM
> To: Michael Baj; resiprocate-devel@xxxxxxxxxxxxxxxxxxx
> Subject: RE: [reSIProcate] Sending 100 trying
> 
> StackThread will take care of calling process for you - what you are
> doing here looks fine.
>